1. From Analogue to Digital: Computer Art in the 1960s and 1970s
2. Skews, Simulations and Satellies: Digital Art in the 1970s and 1980s
3. 1990s - 2000s: Build Your Own Art Worlds! Net Art in the 1990s
4. 2000s - Now: Data is the New Gold: Digital Art in the 2000s